about
I’m a founder, designer, creator, and lifelong learner, driven by curiosity for people and an obsession with the digital world
.experience
15 years
.location
Ukraine
.new products
Available




.hello
i'm in love with design from my school age, i'm in love with people, education, technologies and i feel real joy to make smth what seems to be complex easier, i bring humanity, soul and own energy to every product, even too technical, to every team and every business. I'm really on my place, so i don't feel any burnouts during my 15 yrs in design.
.work experience
2023-2024
AlphaPrompt
Founding Product Designer
Owned the end-to-end product experience for Alpha Prompt, shaping the MVP with founders and translating complex AI capabilities into clear, trustworthy user experiences through interaction-first design.
2023-2024
AlphaPrompt
Founding Product Designer
Owned the end-to-end product experience for Alpha Prompt, shaping the MVP with founders and translating complex AI capabilities into clear, trustworthy user experiences through interaction-first design.
2023-2024
AlphaPrompt
Founding Product Designer
Owned the end-to-end product experience for Alpha Prompt, shaping the MVP with founders and translating complex AI capabilities into clear, trustworthy user experiences through interaction-first design.
2023-2024
AlphaPrompt
Founding Product Designer
Owned the end-to-end product experience for Alpha Prompt, shaping the MVP with founders and translating complex AI capabilities into clear, trustworthy user experiences through interaction-first design.
2023 — now
UI/UX School
Founder & Mentor
Built and scaled an education product from scratch, treating learning as a product by designing user journeys, driving engagement and retention, iterating on real behavior and feedback, and building long-term trust with a growing community
2023 — now
UI/UX School
Founder & Mentor
Built and scaled an education product from scratch, treating learning as a product by designing user journeys, driving engagement and retention, iterating on real behavior and feedback, and building long-term trust with a growing community
2023 — now
UI/UX School
Founder & Mentor
Built and scaled an education product from scratch, treating learning as a product by designing user journeys, driving engagement and retention, iterating on real behavior and feedback, and building long-term trust with a growing community
2023 — now
UI/UX School
Founder & Mentor
Built and scaled an education product from scratch, treating learning as a product by designing user journeys, driving engagement and retention, iterating on real behavior and feedback, and building long-term trust with a growing community
2018 — 2023
Control IT
Founding Product Desugner
Led the transformation of a legacy desktop system into a modern B2B SaaS platform, owning UX architecture and high-stakes workflows for a revenue-critical product managing €600B+ in assets and later acquired by Planon (2023).
2018 — 2023
Control IT
Founding Product Desugner
Led the transformation of a legacy desktop system into a modern B2B SaaS platform, owning UX architecture and high-stakes workflows for a revenue-critical product managing €600B+ in assets and later acquired by Planon (2023).
2018 — 2023
Control IT
Founding Product Desugner
Led the transformation of a legacy desktop system into a modern B2B SaaS platform, owning UX architecture and high-stakes workflows for a revenue-critical product managing €600B+ in assets and later acquired by Planon (2023).
2018 — 2023
Control IT
Founding Product Desugner
Led the transformation of a legacy desktop system into a modern B2B SaaS platform, owning UX architecture and high-stakes workflows for a revenue-critical product managing €600B+ in assets and later acquired by Planon (2023).
2019 — 2020
Mate.Academy
Head of UI/UX Program & Mentor
Owned the end-to-end design of a UI/UX education program, applying product thinking to curriculum, student journeys, and outcomes while continuously iterating based on real market needs.
2019 — 2020
Mate.Academy
Head of UI/UX Program & Mentor
Owned the end-to-end design of a UI/UX education program, applying product thinking to curriculum, student journeys, and outcomes while continuously iterating based on real market needs.
2019 — 2020
Mate.Academy
Head of UI/UX Program & Mentor
Owned the end-to-end design of a UI/UX education program, applying product thinking to curriculum, student journeys, and outcomes while continuously iterating based on real market needs.
2019 — 2020
Mate.Academy
Head of UI/UX Program & Mentor
Owned the end-to-end design of a UI/UX education program, applying product thinking to curriculum, student journeys, and outcomes while continuously iterating based on real market needs.
2019
Solve.Care
In-house UI/UX Mentor
Built and led a company-specific UI/UX training and evaluation program, mentoring 7 trainees and enabling confident hiring decisions by selecting 4 candidates based on proven product thinking and execution.
2019
Solve.Care
In-house UI/UX Mentor
Built and led a company-specific UI/UX training and evaluation program, mentoring 7 trainees and enabling confident hiring decisions by selecting 4 candidates based on proven product thinking and execution.
2019
Solve.Care
In-house UI/UX Mentor
Built and led a company-specific UI/UX training and evaluation program, mentoring 7 trainees and enabling confident hiring decisions by selecting 4 candidates based on proven product thinking and execution.
2019
Solve.Care
In-house UI/UX Mentor
Built and led a company-specific UI/UX training and evaluation program, mentoring 7 trainees and enabling confident hiring decisions by selecting 4 candidates based on proven product thinking and execution.
2018 — 2019
DAN.IT
UI/UX Mentor
Led an outcome-driven UI/UX training program focused on product thinking, execution quality, and hiring readiness, resulting in 70% of students receiving job offers before graduation.
2018 — 2019
DAN.IT
UI/UX Mentor
Led an outcome-driven UI/UX training program focused on product thinking, execution quality, and hiring readiness, resulting in 70% of students receiving job offers before graduation.
2018 — 2019
DAN.IT
UI/UX Mentor
Led an outcome-driven UI/UX training program focused on product thinking, execution quality, and hiring readiness, resulting in 70% of students receiving job offers before graduation.
2018 — 2019
DAN.IT
UI/UX Mentor
Led an outcome-driven UI/UX training program focused on product thinking, execution quality, and hiring readiness, resulting in 70% of students receiving job offers before graduation.
2017 — 2019
Tachyonic LLC
UI/UX Designer
Designed interfaces for real-time financial systems, collaborating closely with engineering to deliver low-latency, data-heavy products under strict performance, reliability, and technical constraints.
2017 — 2019
Tachyonic LLC
UI/UX Designer
Designed interfaces for real-time financial systems, collaborating closely with engineering to deliver low-latency, data-heavy products under strict performance, reliability, and technical constraints.
2017 — 2019
Tachyonic LLC
UI/UX Designer
Designed interfaces for real-time financial systems, collaborating closely with engineering to deliver low-latency, data-heavy products under strict performance, reliability, and technical constraints.
2017 — 2019
Tachyonic LLC
UI/UX Designer
Designed interfaces for real-time financial systems, collaborating closely with engineering to deliver low-latency, data-heavy products under strict performance, reliability, and technical constraints.
2016— 2017
robota.ua
UI/UX Designer
Developed iOS and Android UI concepts for a large consumer-facing platform, designing mobile-first layouts with a strong focus on clarity, usability, and interaction patterns.
2016— 2017
robota.ua
UI/UX Designer
Developed iOS and Android UI concepts for a large consumer-facing platform, designing mobile-first layouts with a strong focus on clarity, usability, and interaction patterns.
2016— 2017
robota.ua
UI/UX Designer
Developed iOS and Android UI concepts for a large consumer-facing platform, designing mobile-first layouts with a strong focus on clarity, usability, and interaction patterns.
2016— 2017
robota.ua
UI/UX Designer
Developed iOS and Android UI concepts for a large consumer-facing platform, designing mobile-first layouts with a strong focus on clarity, usability, and interaction patterns.
2015 — 2016
PFSOFT
UI/UX Designer
Worked at UI for iOS & Android Mobile Apps
2015 — 2016
PFSOFT
UI/UX Designer
Worked at UI for iOS & Android Mobile Apps
2015 — 2016
PFSOFT
UI/UX Designer
Worked at UI for iOS & Android Mobile Apps
2015 — 2016
PFSOFT
UI/UX Designer
Worked at UI for iOS & Android Mobile Apps
2011— 2015
Qualiim Systems
WEB & UI/UX Designer
Designed visuals for websites, marketplaces, and interactive web products, creating UI assets and characters across diverse styles, audiences, and use cases.
2011— 2015
Qualiim Systems
WEB & UI/UX Designer
Designed visuals for websites, marketplaces, and interactive web products, creating UI assets and characters across diverse styles, audiences, and use cases.
2011— 2015
Qualiim Systems
WEB & UI/UX Designer
Designed visuals for websites, marketplaces, and interactive web products, creating UI assets and characters across diverse styles, audiences, and use cases.
2011— 2015
Qualiim Systems
WEB & UI/UX Designer
Designed visuals for websites, marketplaces, and interactive web products, creating UI assets and characters across diverse styles, audiences, and use cases.
.main stack

Figma
product design

Figma
product design

Figma
product design

Figma
product design

Lovable
building, vibecode

Lovable
building, vibecode

Lovable
building, vibecode

Lovable
building, vibecode

GPT
AI-partner

GPT
AI-partner

GPT
AI-partner

GPT
AI-partner
.hello
i'm open for founding new lovable products, feel free to contact me to see how can we collaborate
.hello
i'm open for founding new lovable products, feel free to contact me to see how can we collaborate
.hello
i'm open for founding new lovable products, feel free to contact me to see how can we collaborate
.hello